Texture Left
Last updated
Last updated
The Texture Left variable controls the left pixel of the source rectangle used to draw the NineSlice. Texture Left is only available if the NineSlice uses a Texture Address of Custom or Dimension Based.
The following image shows a NineSlice with a Texture Left value of 96.
Texture Left controls the left side of the region that the NineSlice displays on its source file. In this case, the left-edge of the source rectangle is 96 pixels from the left edge of the entire file.