> For the complete documentation index, see [llms.txt](https://docs.flatredball.com/gum/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.flatredball.com/gum/gum-tool/upgrading/migrating-to-2026-april.md).

# Migrating to 2026 April

## Introduction

This page discusses breaking changes and other considerations when migrating from `2026 March` to `2026 April`.

## Upgrading Gum Tool

{% tabs %}
{% tab title="Windows" %}
To upgrade the Gum tool:

1. Download Gum.zip from the release on Github:\
   <https://github.com/vchelaru/Gum/releases/tag/Release_May_02_2026>
2. Delete the old tool from your machine
3. Unzip the gum tool to the same location as to not break any file associations
   {% endtab %}

{% tab title="Linux" %}
Run the upgrade `gum upgrade` or `~/bin/gum upgrade`
{% endtab %}
{% endtabs %}

## Upgrading Runtime

Upgrade your Gum NuGet packages to version **2026.4.2.1**. For more information, see the NuGet packages for your particular platform:

* MonoGame - <https://www.nuget.org/packages/Gum.MonoGame/>
* KNI - <https://www.nuget.org/packages/Gum.KNI/>
* FNA - <https://www.nuget.org/packages/Gum.FNA/>
* raylib - <https://www.nuget.org/packages/Gum.raylib>
* .NET MAUI - <https://www.nuget.org/packages/Gum.SkiaSharp.Maui>
* SkiaSharp - <https://www.nuget.org/packages/Gum.SkiaSharp/>

If using GumCommon directly, you can update the GumCommon NuGet:

* GumCommon - <https://www.nuget.org/packages/FlatRedBall.GumCommon>

If using the Apos.Shapes library, update the library for your target platform:

* Gum.Shapes.MonoGame - <https://www.nuget.org/packages/Gum.Shapes.MonoGame>
* Gum.Shapes.KNI - <https://www.nuget.org/packages/Gum.Shapes.KNI>

For other platforms you need to build Gum from source

See below for breaking changes and updates.

### MonoGameGum.Forms Compatibility Shims Removed

The `MonoGameGum.Forms` compatibility shims that were introduced in [2025 August](https://docs.flatredball.com/gum/gum-tool/upgrading/pages/KwKIOCrw1HgYr8i7tF7E#removal-of-monogamegum.forms-namespace) have been deleted. These shims were marked `[Obsolete(error: true)]` since [2025 October](https://docs.flatredball.com/gum/gum-tool/upgrading/pages/4MlQQipjGVWF3w459FqV#monogamegum.forms-namespace-error), meaning any project referencing them was already a compile error.

If you migrated to `Gum.Forms` namespaces when the error was introduced, no action is needed. If your project still has `using MonoGameGum.Forms.Controls` or similar references, you must update them to the `Gum.Forms` equivalents:

| Old Namespace                         | New Namespace                 |
| ------------------------------------- | ----------------------------- |
| MonoGameGum.Forms                     | Gum.Forms                     |
| MonoGameGum.Forms.Controls            | Gum.Forms.Controls            |
| MonoGameGum.Forms.Controls.Primitives | Gum.Forms.Controls.Primitives |
| MonoGameGum.Forms.Data                | Gum.Forms.Data                |
| MonoGameGum.Forms.DefaultVisuals      | Gum.Forms.DefaultVisuals      |

### Raylib GumService.Initialize Defaults to V3

The parameterless `GumService.Initialize()` overload used by raylib projects previously defaulted to `DefaultVisualsVersion.V2`. It now defaults to `DefaultVisualsVersion.Newest` (V3), matching MonoGame's behavior.

If you need to keep V2 visuals, pass the version explicitly:

```csharp
GumUI.Initialize(DefaultVisualsVersion.V2);
```

### RaylibGum.Input Namespace Removed

Input types have been unified across non-XNA runtimes (raylib, sokol) under a single `Gum.Input` namespace. The `RaylibGum.Input` namespace has been deleted.

The following types moved from `RaylibGum.Input` to `Gum.Input`: `Cursor`, `Keyboard`, `GamePad`, `GamepadButton`, `AnalogStick`, `DPadDirection`, `MouseState`, `ButtonState`, `TouchCollection`, and `TouchLocation`.

Update any `using` directives or fully-qualified references:

| Old                       | New                 |
| ------------------------- | ------------------- |
| `using RaylibGum.Input;`  | `using Gum.Input;`  |
| `RaylibGum.Input.Cursor`  | `Gum.Input.Cursor`  |
| `RaylibGum.Input.GamePad` | `Gum.Input.GamePad` |

MonoGame projects are unaffected — the `MonoGameGum.Input` namespace has not changed. This change only impacts raylib-based projects.


---

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