WidowToAbsolute
Introduction
WindowToAbsolute converts pixel coordinates (top-left is 0,0 with Y increasing downward) to world coordinates.
Code Example
The following code returns the world coordinates of screen pixels, assuming pixelX and pixelY are valid ints:
float worldX = 0;
float worldY = 0;
float worldZ = 0;
MathFunctions.WindowToAbsolute(
pixelX,
pixelY,
ref worldX,
ref worldY,
worldZ,
Camera.Main,
CoordinateRelativity.RelativeToWorld
);