Welcome to the Rock Blaster tutorials. Rock Blaster is a simple top-down game similar to the old Asteroids game. This set of tutorials will cover a variety of Glue topics. If you've been through the Beefball tutorials, this set of tutorials will build on that information and show more Glue functionality. If you haven't yet, we recommend going through the Beefball tutorials first - they cover a lot of the basics that we will use in this game.
The Rock Blaster tutorials will reinforce some of the topics covered in the Beefball tutorials including:
Entity creation
Screen creation
Object creation
Variable creation
File creation and management
Collision
Scoring
Hud
Game Flow
The Rock Blaster tutorials will include the following topics as well:
Handling game graphics (PNGs)
Rotation
Dynamic Entity creation
Game data (score)
And much more!
So let's get started!
The following tutorials will use a set of art from a classic PC game named Tyrian which has been opened by Dan Cook, the original artist on the game. Thanks to Danc for supporting game development!