EmissionSettings stores information about how individual Sprite particles will behave after they are created by an Emitter. Each Emitter contains an EmissionSettings instance which controls how particles emit.
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The Emitter class is part of FlatRedBall to support old projects, but its use is no longer recommended. It is not maintained, likely has bugs, and the genera patterns do not align with modern FlatRedBall programming.
The PixelSize property determines the PixelSize value which is set on Sprites. For more information on PixelSize, see the PixelSize page.