FlatRedBall
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  • ๐Ÿ–ฅ๏ธDownloading FlatRedBall
  • ๐Ÿ—๏ธBuilding FlatRedBall From Source
  • โ“Need Help?
  • โœจFlatRedBall Features
  • ๐ŸŽ“Tutorials
  • ๐ŸŽž๏ธVideos
  • ๐Ÿ“FlatRedBall Editor
  • ๐ŸƒAnimation Editor
  • Tiled
  • ๐ŸŸฉGum
    • Tutorials
      • Introduction and Setup
      • Screens in Gum
      • Gum Objects in Code
      • Events on Gum Objects
      • Events on Gum Objects Part 2
      • Exposed Variables
      • States
      • Adding Code to Gum Objects
    • Accessing Gum Screens in Code
    • Adding Components to Layers
    • Adding Gum Screens to FlatRedBall
    • Animations in Code
    • Components in FlatRedBall Entities
    • Converting Gum Coordinates
    • Creating Components in Code
    • GraphicalUiElement as IWindow
    • Gum Resolution
    • Gum Properties Tab
    • Gum Animations
    • Localization
  • ๐ŸฆดSpine
  • โธ๏ธAseprite
  • ๐ŸซAPI Documentation
  • ๐Ÿ˜๏ธContributing
  • ๐ŸŽฎFlatRedBall Games
  • ๐Ÿ”ดFlatRedBall Logo
  • Installing XNA in Visual Studio 2017
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  • Adding Gum to FlatRedBall
  • Using Gum as a Standalone Tool

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  1. ๐ŸŸฉGum

Tutorials

Adding Gum to FlatRedBall

  1. Introduction and Setup

  2. Screens in Gum

  3. Gum objects in code

  4. Events on Gum Objects

  5. Events on Gum Objects Part 2

  6. Exposed Variables

  7. States

  8. Adding Code to Gum Objects

Using Gum as a Standalone Tool

https://docs.flatredball.com/gum

PreviousGumNextIntroduction and Setup

Last updated 1 year ago

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