📐FlatRedBall Editor
Introduction
The FlatRedBall Editor (also referred to as FRB Editor, FlatRedBall, or FRB) is a tool used to create games with FlatRedBall. The FRB Editor provides a variety of functionality, and can be extended and customized with plugins. Some of the most important functions of the FRB Editor include:
Creating new projects
Initial project setup using the New Project Wizard
Creating Screens and Entities
Setting the game's resolution and window size
Managing your csproj file by adding and removing code and content files
Generating code to load files
Providing a visual editor for creating entity instances
Editing and creating variables
Creating and managing collision relationships
Providing a "live editor" for your game
Tracking file dependencies
Reporting common errors
Measuring your game's performance
...and much more
In short, the FRB Editor provides functionality to make game development faster.
Is the FlatRedBall Editor Required?
Ultimately the FlatRedBall Editor generates code in response to your actions. Therefore, the editor is not required to create games. You can use it to create new projects, but then do all of your coding in Visual Studio. Of course, since the FlatRedBall Editor is built to make game development easier, we recommend using it in your game.
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