# GameWindow

### Introduction

The GameWindow class represents the window that the game is rendering at. This is typically accessed through the XNA Game's Window property.

### iOS

The resolution of the game window can depend on the presence of splash screen files. For more information, see this discussion: <http://community.monogame.net/t/not-correct-bounds-size-on-iphone5-always-480x320/591>

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