Node Network (.nntx)
Last updated
Last updated
A NodeNetwork is a collection of nodes (points in world space), connected by links. A node network is used to perform "pathfinding" - the movement logic for navigating a map with obstacles.
Glue has built-in support for working with NodeNetworks. To add a NodeNetwork to your level screen:
Expand your level Screen in Glue
Right-click on the Files folder
Select Add File -> New File
Use the dropdown to select Node Network (.nntx)
Change the name of the file if desired
Click OK
To edit a NodeNetwork file, double-click the file in Glue and the AIEditor should open. If you have not set up the file associations, you can do this by following these steps:
Right-click on the node network in Glue
Select View in Explorer
Right-click on node network file (.nntx) in Windows Explorer
Select Open with...
Click More Apps to expand the list
Scroll to the bottom of the list and select Look for another app on this PC
Navigate to the location where the FRBDK was unzipped (this is also where Glue is located)
Find the AIEditor.exe and select that as the default application
Note that you may need to install XNA 3.1 Redistributable to run the AIEditor. For more information, see the AIEditor page.