# Objects

### Introduction

The Objects folder contains most visual and collidable game objects. Objects can be added to Screens and Entities, and when added through Glue, objects will automatically be managed. Objects can be grouped in one of three categories:

1. Instances of entities
2. Primitive types (such as FlatRedBall Sprite or Circle)
3. Objects obtained from a file

### Creating an Entity Instance

Entity instances can be created in Glue by drag+dropping an entity onto the Objects folder of a Screen or another entity.

<figure><img src="/files/YjkAchS48TAwcm5q8QpA" alt=""><figcaption></figcaption></figure>

Using the right mouse button when performing the drag+drop allows the selection of a single instance or a list.

<figure><img src="/files/Uo1tAFs2cjZZCjmnOrGy" alt=""><figcaption></figcaption></figure>

Entities can also be added through the right-click menu.

<figure><img src="/files/dnbN33ljuWWkQrBHunCH" alt=""><figcaption></figcaption></figure>

Entities can also be added to screens or other instances of entities.

<figure><img src="/files/rlh2pOUmnAQX4j37Tmt5" alt=""><figcaption></figcaption></figure>


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