FlatRedBall
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  • 🖥️Downloading FlatRedBall
  • 🏗️Building FlatRedBall From Source
  • ❓Need Help?
  • ✨FlatRedBall Features
  • 🎓Tutorials
    • Introduction To FlatRedBall
    • Quick Start Guide
    • Beefball - A Full FlatRedBall Tutorial Project
    • Platformer Tutorials
    • Damage Dealing
    • Entity Variants Using Inheritance
    • FlatRedBall.Forms
    • Top Down Games
    • Post Processing
    • Rock Blaster - A Full FlatRedBall Tutorial Project
    • Code-Only Projects (No Editor)
    • Code Tutorials
    • Distribution
    • FlatRedBall and Velcro Physics
    • FlatRedBall Editor Plugins
    • Additional FlatRedBall Editor Tutorials
    • Math Tutorials
      • Circle Collision
      • Determining required magnitude for trajectory
      • Introduction to Collision
      • Power of Two
      • Rectangle Collision
      • rotation
      • statistics
      • trigonometry
      • vector
      • matrix
      • interpolation
    • Overworld Tutorials
  • 🎞️Videos
  • 📐FlatRedBall Editor
  • 🏃Animation Editor
  • Tiled
  • 🟩Gum
  • 🦴Spine
  • ⏸️Aseprite
  • 🏫API Documentation
  • 🏘️Contributing
  • 🎮FlatRedBall Games
  • 🔴FlatRedBall Logo
  • Installing XNA in Visual Studio 2017
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  1. 🎓Tutorials

Math Tutorials

Circle CollisionDetermining required magnitude for trajectoryIntroduction to CollisionPower of TwoRectangle Collisionrotationstatisticstrigonometryvectormatrixinterpolation
PreviousHow to Share Reference Data Between Screens and EntitiesNextCircle Collision

Last updated 2 years ago

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