Code-Only Projects (No Editor)
Although the FlatRedBall Editor can help make game development much faster, some developers prefer to work more low-level, using just the FlatRedBall engine without any generated code. The following set of tutorials will show you how to create a basic code-only project.
Code-only projects can be effective if you are:
Looking to integrate portions of FRB into an existing game (such as using FRB's collision and physics)
Developing primarily on a platform which does not support the FRB Editor such as Linux
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