ScaleX
Introduction
The ScaleX and ScaleY properties control the size of Sprites when they are emitted.
Code Example
The following code sets the ScaleX and ScaleY to 16 on the Emitter called "BulletEmitter":
Last updated
The ScaleX and ScaleY properties control the size of Sprites when they are emitted.
The following code sets the ScaleX and ScaleY to 16 on the Emitter called "BulletEmitter":
Last updated