FlatRedBallServices
Introduction
Creating a FlatRedBall Application
// in Initialize
FlatRedBallServices.InitializeFlatRedBall(this, this.graphics);
// in Update
FlatRedBallServices.Update(gameTime);
// in Draw
FlatRedBallServices.Draw();FlatRedBallServices.Load
FlatRedBallServices.Load<Type>(string objectName, string contentManagerName)Random Numbers
Exiting FlatRedBall
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