TextManager
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The TextManager is a static class which handles object addition, removal, and common behavior. The TextManager has many of the same methods (in concept) as the . The TextManager is automatically instantiated by FlatRedBall so you do not need to create an instance yourself.
The TextManager provides numerous methods for for working with the object. The following sections provide code samples for working with -related methods.
Most AddText methods both instantiate a new object as well as add it to TextManager for management. The following methods instantiate and add a object to the SpriteManager:
Custom can be used when creating objects as well.
For information see the .
Adding Text and Layers
objects can also be added to .
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For more information, see the and the .
The RemoveText methods remove objects from the engine as well as any (such as ) that the object belong to. For more information, see the .