FontSize

Introduction

FontSize is used to adjust the size of the font used by the TextRuntime. Your particular platform may require fonts to be created as .fnt/.png pairs to be loaded, while other platforms can create fonts dynamically.

The following platforms require fonts to be created before, usually in FontCache:

  • FlatRedBall

  • MonoGame / Kni / FNA

The following platforms can dynamically create fonts:

  • Skia

  • Silk.NET

  • raylib

Example - Setting FontSize

The following code shows how to assign FontSize. Note that the effective font produced is a combination of the current values of other font values.

MyTextRuntime.FontSize = 18;

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