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  • Gum Tool
    • Introduction
    • Setup
      • Running from Source
    • Showcase
    • Tutorials and Examples
      • Intro Tutorials
        • 1 - The Basics
        • 2 - Variables Tab
        • 3 - Files
        • 4 - Components
        • 5 - Exposing Variables
        • 6 - Parent
        • 7 - States
        • 8 - State Categories
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        • 1 - Introduction to Animation
        • 2 - Creating an Animation
        • 3 - Playing Animations inside other Animations
        • 4 - Combining Multiple Categories
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      • Add Variable
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      • Breaking Changes
        • Removal of Variable Spaces
  • Code
    • Gum Code Reference
      • AnimationRuntime
      • BitmapCharacterInfo
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      • Gum Class Overview
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      • TextRuntime
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        • FontSize
        • HorizontalAlignment
        • Text Wrapping
        • VerticalAlignment
      • VariableSave
    • FNA
    • Kni
    • Meadow
    • MonoGame
      • Setup
        • Linking Game Project to Source (Optional)
      • Tutorials
        • Gum Project Forms Tutorial
          • Setup
          • Gum Screens
          • Common Component Types
          • Styling
          • Multiple Screens
        • Code-Only Gum Forms Tutorial
          • Setup
          • Forms Controls
          • ListBox Items
          • Input in Forms
        • [Deprecated] Gum Project (.gumx) Tutorial
          • Setup
          • Gum Screens
          • Gum Forms
          • Customizing Forms
          • Strongly Typed Components Using Code Generation
          • Multiple Screens
      • Setup for GumBatch (Optional)
      • Loading a Gum Project (Optional)
      • async Programming
      • Custom Runtimes
      • GumBatch
      • Gum Forms
        • Binding (ViewModels)
        • Controls
          • Button
          • CheckBox
          • FrameworkElement
            • BindingContext
            • IsEnabled
            • IsFocused
            • ModalRoot and PopupRoot
            • SetBinding
          • ListBox
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        • Control Customization In Code
          • MenuItem
        • Control Customization in Gum Tool
        • Gamepad Support
        • Keyboard Support
        • Troubleshooting
      • File Loading
      • Resizing the Game Window
      • Known Issues
      • Samples
        • MonoGameGumFormsSample
    • Nez
    • Silk.NET
    • SkiaGum
      • Setup
        • WPF
    • .NET MAUI
      • Setup
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On this page
  • Introduction
  • Upgrading the Gum Tool
  • Upgrading NuGet Packages

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  1. Gum Tool

Upgrading

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Last updated 2 days ago

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Introduction

The Gum tool and Gum NuGet packages are updated frequently. Most updates to both require no changes in your project. This page explains how to upgrade. See the subsections for upgrading between different versions to make sure you can upgrade safely.

Upgrading the Gum Tool

The Gum tool is distributed as a .zip file which is not installed on your machine. Therefore, to upgrade Gum, you need to delete the folder that contains the unzipped files, download the latest .zip file, and unzip it.

The latest full release can be found in the page.

The latest releases, including pre-releases, can be found on the page. All previous releases can be found on the GitHub Releases page in case you need to run an old version.

Upgrading NuGet Packages

Gum frequently upgrades the NuGet packages with enhancements and bug fixes. To upgrade your project, upgrade the latest NuGet package through Visual Studio or the command line.

Setup
GitHub Releases