Gum Project (.gumx) Tutorial
Introduction
This series of tutorials covers how to load a Gum project using all of the functionality provided by Gum for creating and maintaining MonoGame projects. This tutorial is intended for brand new users of MonoGame Gum. It covers the following topics:
Creating a new Gum project (.gumx)
Loading the Gum project (.gumx) in MonoGame
Displaying Screens
Interacting with Gum Forms UI
Accessing Gum instances in code
Working with Gum code generation for strongly-typed components
Managing multiple screens
This tutorial assumes a basic understanding of the Gum tool. Specifically it assumes you know how to:
Move and resize instances
Create Screens and Entities
Work with the Variables tab
If you are brand new to Gum, we recommend learning about how to work with the Gum tool by reading the Gum tool Intro Tutorials.
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