MaximumX
Introduction
Note about Cameras and Entities
Code Sample
AxisAlignedRectangle rectangle = ShapeManager.AddAxisAlignedRectangle();
rectangle.ScaleX = 500;
rectangle.ScaleY = 500;
Camera.Main.MaximumX = rectangle.X + rectangle.Width/2.0f;
Camera.Main.MaximumY = rectangle.Y + rectangle.Height/2.0f;
Camera.Main.MinimumX = rectangle.X - rectangle.Width/2.0f;
Camera.Main.MinimumY = rectangle.Y - rectangle.Height/2.0f;InputManager.Keyboard.ControlPositionedObject(Camera.Main, 100);
Removing Minimum and Maximum Values
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