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Introduction
FlatRedBall Text objects can be used to display information to the player such as current score or character dialog. Glue supports creating and editing Text objects in screens and entities.
Creating a Text Object
To create a Text object in Glue:
Right-click on the Object item in a screen or entity
Select Add Object
Select the "FlatRedBall or Custom Type" option
Scroll down and select the "Text" type
Click OK
Select the Text object
Set its Display Text value to some value like "Hello"
Click the Preview checkbox in Glue
Common Text Usage
Since Text objects are usually used for game UI, the following properties are usually set in Glue:
LayerOn - Text objects are usually placed on a UI or HUD layer
AttachToCamera - Text objects are usually displayed in a fixed position on screen
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