For the complete documentation index, see llms.txt. This page is also available as Markdown.

Layer

Layers are containers which can be used to control the draw order of objects. Layers provide an alternative to setting the Z value of graphical objects for rendering. Typically layers are created for categories of objects such as:

  • Game HUD

  • Pause Menu

  • Popups

  • Command UI (UI which may be used in an RTS to give commands to units)

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