Alpha
Introduction
The Alpha property represents the transparency (or opacity) of a given object. The default value is 1 (full opacity), and setting the value to 0 will make the object fully transparent.
For FRB MDX users: Color and alpha values range from 0 to 255 in FlatRedBall MDX.
Code Example
The following code shows how to use the Alpha property on Text objects to control their transparency.
int count = 20;
for (int i = 0; i < count; i++)
{
float maxAlpha = 1.0f;
float alphaValue = (i + 1) * maxAlpha / count;
FlatRedBall.Graphics.Text text =
FlatRedBall.Graphics.TextManager.AddText("Alpha: " + alphaValue);
text.Alpha = alphaValue;
text.Y = -100 + i * 15;
}
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