Clone
Introduction
The Clone method can be used to make a copy of the AnimationChainList. This method is useful if your game needs to make copies of AnimationChainLists loaded from file. This is the case if the AnimationChainLists use the same texture coordinates, but simply use different Textures (such as different animation chains for characters in a game).
Code Example
The following code example assumes that OriginalAnimationChainList is a valid AnimationChainList.
For more information see the AddDisposable page.
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