# SkiaSpriteCanvas

### Introduction

The SkiaSpriteCanvas type provides a Skia canvas which can be used to render any Skia graphics. All rendering performed on the canvas is efficiently converted to a Texture2D. SkiaSpriteCanvas inherits from the standard FlatRedBall Sprite, so it provides all of the common Sprite functionality including:

* Attachment to entities
* Sorting according to the SpriteManager settings
* Rotation, position, and size
* Velocity and acceleration values

### Adding SkiaSharp

At the time of this writing, SkiaSharp must be manually added to your project as explained in this blog post: <https://flatredball.com/news/gum-now-supports-skiasharp/> Future versions of FlatRedBall may automatically include SkiaSharp as part of new projects.


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