SkiaSpriteCanvas
Introduction
The SkiaSpriteCanvas type provides a Skia canvas which can be used to render any Skia graphics. All rendering performed on the canvas is efficiently converted to a Texture2D. SkiaSpriteCanvas inherits from the standard FlatRedBall Sprite, so it provides all of the common Sprite functionality including:
Attachment to entities
Sorting according to the SpriteManager settings
Rotation, position, and size
Velocity and acceleration values
Adding SkiaSharp
At the time of this writing, SkiaSharp must be manually added to your project as explained in this blog post: https://flatredball.com/news/gum-now-supports-skiasharp/ Future versions of FlatRedBall may automatically include SkiaSharp as part of new projects.
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