The FilterTexts property controls whether Texts are rendered. The TextManager can set this value and it will override the value set in the GraphicsOption's TextureFilter property.

Default Value

The default for TextManager.FilterTexts is false, while the default value for the GraphicsOption's TextureFilter is on (technically it's an enumeration, but for simplicity we'll say that filtering does occur). The reason for this is because Text which is drawn to-the-pixel does not need to be filtered. Filtering text that is drawn to-the-pixel will make it look fuzzier than normal.

However, you may want to turn FilterTexts to true if you plan on drawing Texts at larger-than-pixel-perfect to reduce their pixellated look.

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