githubEdit

InputManager

Introduction

The InputManager is a class responsible for reading and reporting input from the keyboard, mouse, and gamepads. It is automatically initiated and updated by FlatRedBallServices so once the Initialization methods are called, the InputManager can be used.

Keyboard

See Keyboardarrow-up-right

Mouse

See Mousearrow-up-right

TouchScreen

See TouchScreenarrow-up-right

Xbox 360 Game Pad

See Xbox360GamePadarrow-up-right

InputManager Members

Did this article leave any questions unanswered? Post any question in our forumsarrow-up-right for a rapid response.

Last updated

Was this helpful?