Last updated
Was this helpful?
Last updated
Was this helpful?
ManualUpdate "applies" any changes to a manually-updated Sprite. Sprites are often made manually-updated for performance reasons. If you convert an entire to be manually-updated, but you want parts of the Scene to have activity (such as rotational velocity), then you will need to call ManualUpdate on any Sprite which should be updated. Manually-updated Sprites must also have ManualUpdate called on them to have any render changes applied, such as changes to .
To update a Sprite, simply call ManualUpdate on it: