# Setup

### Introduction

This tutorial begins with the creation of a new project in FlatRedBall. We'll make a new **Desktop GL .NET 6** project.

### Creating a new project

To create a new project:

1. Select **File** -> **New Project** or click the **New Project** button in the **Quick Actions** tab if you do not have a project open already
2. Enter the name **RockBlaster** (no spaces) as your project name
3. Click **Create Project!**

![Name your project RockBlaster then click Create Project!](https://951240982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M_fye9Ufg3vzJxwX5Hk%2Fuploads%2FRKxVmfboj7mH7gviqKcA%2F30_06%2017%2045.png?alt=media\&token=bb3e4e26-a84a-49c0-9d8a-a077a2e80905)

Wait for your project to finish downloading and the Project Setup Wizard automatically opens.

Check the **Custom (Advanced)** option.

<figure><img src="https://951240982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M_fye9Ufg3vzJxwX5Hk%2Fuploads%2Fgit-blob-6b9c9baed29133b7fb1c3d010ca6fa9fe5e986f0%2Fimage.png?alt=media" alt=""><figcaption></figcaption></figure>

Select Start Wizard from Scratch.

<figure><img src="https://951240982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M_fye9Ufg3vzJxwX5Hk%2Fuploads%2Fgit-blob-fca4bde747822eedade933e6eeb4ef95672bd981%2Fimage.png?alt=media" alt=""><figcaption></figcaption></figure>

We will change a few of the default options. Follow along with these images and make your options match.

![](https://951240982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M_fye9Ufg3vzJxwX5Hk%2Fuploads%2Fgit-blob-1e6fd4fa996de0b326b97ba6065932be4b411ff8%2F15_07%2055%2056.png?alt=media)

Our game will not use **Tiled Map** files. **CloudCollision** is only used for platformer games.

![](https://951240982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M_fye9Ufg3vzJxwX5Hk%2Fuploads%2Fgit-blob-9326771886245dc5e863aa0becccd20c889466b0%2F15_07%2056%2054.png?alt=media)

Our player will not use default control types like **Top-down** or **Platformer**. We will be implementing our own custom controls, so select the **None (controls will be added later)** option. Our player will rotate, so **Circle** collision is preferred to Rectangle collision. Also, our player is not a platformer character, so uncheck **Add Player vs. cloud collision**.

![](https://951240982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M_fye9Ufg3vzJxwX5Hk%2Fuploads%2FkRit1wm3LKu8pxJXxmBd%2F30_06%2021%2004.png?alt=media\&token=ca615598-974f-480f-a6d0-a56acb2983f4)

Change **Number of levels to create** to **1**. Uncheck the other options since our game does not have any **Tiled Map** files.

![](https://951240982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M_fye9Ufg3vzJxwX5Hk%2Fuploads%2Fgit-blob-41726592226da65528db9b28f27e4f86b62c7bd4%2F15_07%2058%2022.png?alt=media)

Leave UI options unchanged. We will use Gum to display game HUD.

![](https://951240982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M_fye9Ufg3vzJxwX5Hk%2Fuploads%2FM3I0fHTTGgw7eOK5OB9U%2F30_06%2022%2011.png?alt=media\&token=c91a033e-90f2-4b8b-b83d-25d5536e12a4)

Set the Game Resolution to 800x600 and the Game Scale% to 100. Uncheck all other **Camera** options. Our game will not have a Camera which moves.

<figure><img src="https://951240982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M_fye9Ufg3vzJxwX5Hk%2Fuploads%2Fgit-blob-9d3ef224f2da2d1383a87ff78afee3a0a373cccb%2Fimage.png?alt=media" alt=""><figcaption></figcaption></figure>

Skip the option to Download/Import screens by clicking **Next**.

<figure><img src="https://951240982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M_fye9Ufg3vzJxwX5Hk%2Fuploads%2Fgit-blob-db6a9d7a665ea7a77f5580959b4fd3fe89e3bce6%2Fimage.png?alt=media" alt=""><figcaption></figcaption></figure>

Skip the option to add additional objects by clicking **Next**.

![](https://951240982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M_fye9Ufg3vzJxwX5Hk%2Fuploads%2Fgit-blob-6dd6b64150f34247bc5d2ae1944fdf7685d7526a%2F15_08%2001%2000.png?alt=media)

Click **Done**. Wait a moment and your project will be all set up.

![](https://951240982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M_fye9Ufg3vzJxwX5Hk%2Fuploads%2Fgit-blob-ef9855f83b468ab2e924b4f09253a275b30faf47%2F15_08%2003%2020.png?alt=media)

If we run our game now we will see our player which is a white circle.

![](https://951240982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M_fye9Ufg3vzJxwX5Hk%2Fuploads%2Fgit-blob-b10da12a32b6c3e16f3da4439c0e4508bd8353a9%2F2021-03-img_604cda3d3d060.png?alt=media)

### Conclusion

That was easy! You now have a project that we will use in the following tutorials. Next we will set up the skeleton (the general structure) of our game.
