Remove
Introduction
Remove(Sprite spriteToRemove)
Remove(SpriteFrame spriteFrame)
Remove(Text textToRemove)
Remove(Scene scene)
Remove(IDrawableBatch batchToRemove)When to call Remove
// Assuming layer is a valid Layer
Sprite sprite = new Sprite();
SpriteManager.AddToLayer(sprite, layer);
// At this point the Sprite is part of the Layer
SpriteManager.RemoveSprite(sprite);
// Now the Sprite is no longer part of the Layer
if(layer.Sprites.Count == 0)
{
// This will be true
}Last updated
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