ProjectParentVelocityOnLastMoveCollisionTangent

The ProjectParentVelocityOnLastMoveCollisionTangent method can be used to create realistic collisions between a Circle and any other Shape. The Circle's version of ProjectParentVelocityOnLastMoveCollisionTangent behaves the same as the Polygon's version. For more information, see the Polygon's ProjectParentVelocityOnLastMoveCollisionTangent article.

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