GetPositionAtLengthAlongSpline
Introduction
When is this method used?
Code Example
using FlatRedBall.Math.Geometry;
using FlatRedBall.Math.Splines;Spline mSpline;
Circle mCircle;SplineList splineList = FlatRedBallServices.Load<SplineList>(@"Content\ExampleSpline.splx");
mSpline = splineList[0];
mSpline.CalculateAccelerations();
mSpline.Visible = true;
// You must calculate distance/time relationships before calling GetPositionAtLengthAlongSpline
double totalTime = mSpline.Duration;
int numberOfSubdivisions = 200;
mSpline.CalculateDistanceTimeRelationships((float)(totalTime / numberOfSubdivisions));
mCircle = ShapeManager.AddCircle();
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