BlendOperation

BlendOperation can control how an IColorable (such as a Sprite) will render on top of objects under it. The default ColorOperation for most renderable objects is BlendOperation.Regular. For examples on how BlendOperation is applied, see the BlendOperation page here: https://flatredball.com/documentation/api/flatredball/flatredball-graphics/flatredball-graphics-blendoperation/

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