ClosestPointTo
Introduction
The ClosestPointTo returns the closest point on the calling Segment to the argument position. The closest point may be anywhere on the segment including the endpoints.
Code Example
The following creates a Segment and a Line as a visible representation of the Segment. The update method finds the closest point on the Segment to the Mouse and positions a Sprite there.
Add the following using statements:
Add the following at class scope:
Add the following to Initialize after initializing FlatRedBall:
Add the following to Update:
Last updated