# AnimationSpeed

### Introduction

The AnimationSpeed property controls the speed at which an Animation is playing. The default value for AnimationSpeed is 1, which means the amount of time that each [AnimationFrame](https://github.com/flatredball/FlatRedBallDocs/blob/main/frb/docs/index.php) displays is equal to its [FrameLength](https://github.com/flatredball/FlatRedBallDocs/blob/main/frb/docs/index.php) property.

* Increasing this value above 1 will make animations play faster.
* Setting this value between 0 and 1 will make animations play slower.
* Setting this value to 0 will make animations stop (similar to setting Animate to false).
* Setting this value to a negative number will make animations play in reverse.

### Example - Setting AnimationSpeed in FlatRedBall Editor

A Sprite's AnimationSpeed can be changed in the FlatRedBall Editor in the Variables tab.

![](https://951240982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M_fye9Ufg3vzJxwX5Hk%2Fuploads%2Fgit-blob-4569f1adb36346aa5fb3f46433daf477aeaeee93%2F2022-07-img_62e69faa9b168.png?alt=media)

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