GetFullPerformanceInformation
Introduction
The GetFullPerformanceInformation is a quick way to determine why your game may be experiencing poor performance. This method will not always reveal performance problems, but it's a great place to start when working on your game's performance.
Code Example
This method returns a string which can be printed out to screen using the Debugger's Write. The following code can be added to your Screen's CustomActivity to see information about your game:
FlatRedBall.Debugging.Debugger.TextCorner = FlatRedBall.Debugging.Debugger.Corner.TopLeft;
FlatRedBall.Debugging.Debugger.Write(FlatRedBall.Debugging.Debugger.GetFullPerformanceInformation());
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