MoveThrough
Introduction
Code Example
using FlatRedBall.Instructions;
using FlatRedBall.Math;PositionedObjectList<Sprite> list = new PositionedObjectList<Sprite>();
Sprite sprite = SpriteManager.AddSprite("redball.bmp");
sprite.X = 5;
sprite.Y = 5;
list.Add(sprite);
sprite = SpriteManager.AddSprite("redball.bmp");
sprite.X = -5;
sprite.Y = -5;
list.Add(sprite);
sprite = SpriteManager.AddSprite("redball.bmp");
sprite.X = -5;
sprite.Y = 5;
list.Add(sprite);
sprite = SpriteManager.AddSprite("redball.bmp");
sprite.X = 5;
sprite.Y = -5;
list.Add(sprite);
sprite = SpriteManager.AddSprite("redball.bmp");
float velocity = 3;
InstructionManager.MoveThrough<Sprite>(sprite, list, velocity );
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