Segment
Introduction
Segment Intersection
using FlatRedBall.Math.Geometry;
using FlatRedBall.Input;Line firstLine;
Line secondLine;
Sprite sprite;firstLine = ShapeManager.AddLine();
firstLine.RelativePoint1 = new Point3D(-5, 0);
firstLine.RelativePoint2 = new Point3D(5, 0);
firstLine.RotationZVelocity = 1;
secondLine = ShapeManager.AddLine();
secondLine.RelativePoint1 = new Point3D(-3, 0);
secondLine.RelativePoint2 = new Point3D(3, 0);
sprite = SpriteManager.AddSprite("redball.bmp");
sprite.ScaleX = sprite.ScaleY = .5f;
Segment Members
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