CreatedByOtherEntities
The CreatedByOtherEntities property can be used if instances of an Entity will be created at runtime (such as bullets fired by a Spaceship Entity) in a location other than your current screen.
Setting this property to true does the following:
Glue will generate a factory for the Entity type which includes a CreateNew method that can be used to create new Entity instances.
Glue will automatically add any newly-created instance of the given Entity to any PositionedObjectLists created in any Screens in Glue.
Glue will display an additional property "PooledByFactory" which can be used to enable pooling to reduce post-load memory allocation.
For more information on CreatedByOtherEntities, see the Created by Other Entities tutorial.
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