CollideAgainstBounce
Introduction
The CollideAgainstBounce is a collision method which performs the following:
Returns true if a collision has occurred.
Repositions the calling Circle and/or the argument object depending on the argument masses.
Changes the calling Shape's Velocity and/or the argument object's Velocity depending on the argument masses.
For more information see the Circle CollideAgainstBounce page.
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