CollideAgainstBounce

Introduction

The CollideAgainstBounce is a collision method which performs the following:

  • Returns true if a collision has occurred.

  • Repositions the calling Circle and/or the argument object depending on the argument masses.

  • Changes the calling Shape's Velocity and/or the argument object's Velocity depending on the argument masses.

For more information see the Circle CollideAgainstBounce page.

Last updated

Was this helpful?