DelegateBasedPressableInput
Introduction
DelegateBasedPressableInput makes it easy to create a IPressableInput implementation without creating a new class. This is especially useful if creating a class which will satisfy multiple input interfaces, such as a custom controller implementation. The DelegateBasedPressableInput takes three Func<bool> arguments to its constructor as shown in the following signature:
public DelegateBasedPressableInput(Func<bool> isDown, Func<bool> wasJustPressed, Func<bool> wasJustReleased)
Code Example - Always Pressed
To create a pressable input that is always pressed, you can use the the following code:
var alwaysPressed = new DelegateBasedPressableInput(
() => true, // isDown
() => false, // wasJustPressed
() => false);// wasJustReleased
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