InputReceiver
Introduction
Setting InputReceiver
// assuming that "this" is the container of the click event, and that it implements the IInputReceiver interface:
FlatRedBall.Input.InputManager.InputReceiver = this;Checking InputReceiver
if(FlatRedBall.Input.InputManager.InputReceiver == null)
{
DoYourHotkeyImplementationHere();
}Last updated
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