ShapeDrawingOrder
Introduction
Code Example
using FlatRedBall;
using FlatRedBall.Math.Geometry; SpriteManager.AddSprite("redball.bmp");
Line line = ShapeManager.AddLine();
line.SetFromAbsoluteEndpoints(new Vector3(-3, 0, 0), new Vector3(3, 0, 0));
ShapeManager.ShapeDrawingOrder = ShapeDrawingOrder.UnderEverything;
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