IsShared
Last updated
Last updated
The IsShared variable determines whether a given variable is shared among all instances of a given Entity. In code, a variable which is marked as IsShared is generated as static. A variable which is marked as IsShared has the following characteristics:
All instances will always have the same value
The value can be set or read in code even if no instances have been created, or if no instances are available in the current scope
The value persists even when a Screen is switched or an instance of the entity is destroyed
To set the IsShared property:
Expand the Variables tab on the Entity or Screen which contains the variable
Select the variable
Click the Properties tab
Change IsShared to True or False as desired
Once a variable has been marked as IsShared, it can be accessed from anywhere in code through the type. For example, to access the DebuggingVariables ShowTerrainCollision variable in code, the following snippet could be used:
Variables which have IsShared set to true generate static events. For more information, see the CreatesEvent page.