TweenerManager
Introduction
The TweenerManager is responsible for performing ever-frame logic on tweeners. It can be used to create new Tweeners, inspect existing Tweeners, and interrupt existing Tweeners.
Code Example - TweenAsync
TweenAsync can be used to perform tweening logic using an Action, allowing the assignment of any property. Unlike the Tween function, TweenAsync can operate on any object such as a Gum GraphicalUiElement instance.
The following code shows how to tween an object's X from 0 to 100.
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