AddCollisionAtWorld
Introduction
AddCollisionAtWorld Details
Code Example - Creating AxisAlignedRectangles With the Cursor
var cursor = GuiManager.Cursor;
if(cursor.PrimaryDown)
{
var solidCollisionAt = SolidCollision.GetRectangleAtPosition(
cursor.WorldX, cursor.WorldY);
if(solidCollisionAt == null)
{
SolidCollision.AddCollisionAtWorld(cursor.WorldX, cursor.WorldY);
}
}
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