CollideAgainst
Introduction
Code Example
var keyboard = InputManager.Keyboard;
if(keyboard.KeyPushed(Keys.Space))
{
// Assuming GroundCollision is a valid TileShapeCollection and
// CollidableEntityInstance is a valid entity instance
var collides = GroundCollision.CollideAgainst(CollidableEntityInstance);
// collides can be used here
}Last updated
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