# AddText

### Introduction

The AddText method is used to either add an existing Text instance to the engine, or to both create and add a Text to the engine.

### Code Example

The following code adds a Text object to the engine. Text text object will be automatically visible and updated by the engine.

```
Text textInstance = TextManager.AddText("Hello");
```

![HelloText.PNG](https://951240982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M_fye9Ufg3vzJxwX5Hk%2Fuploads%2Fgit-blob-750c5d02499225daefd216dac8d9e0e7d5d95104%2Fmigrated_media-HelloText.PNG?alt=media)
