LayerProvidedByContainer
Introduction
Usage
Layer layer = this.LayerProvidedByContainer;
// Do whatever with layerSprite sprite = new Sprite();
SpriteManager.AddToLayer(sprite, this.LayerProvidedByContainer);int numberOfOtherEntitiesToCreate = 5;
for(int i = 0; i < numberOfOtherEntitiesToCreate; i++)
{
EntityType childEntity = new EntityType(ContentManagerName, false);
childEntity.AddToManagers(LayerProvidedByContainer);
}Last updated
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