# New Project Setup

This tutorial begins with a new platformer project. To create a new platformer project, see the [Platformer Basics](/flatredball/tutorials/platformer-plugin/platformer-basics.md) tutorial. In short, the easiest way to get an animated character is to use the new project wizard.

If you started a new project without using the wizard, you would need to [create an entity with a sprite](/flatredball/glue-reference/objects/object-types/glue-reference-sprite.md#creating-an-entity-with-a-sprite) and [assign a .achx file](/flatredball/glue-reference/objects/object-types/glue-reference-sprite.md#animations) to the sprite. If you don't have a .achx file prepared already, use these below to give yourself a head start.

<figure><img src="/files/YaCoBVzACo1Y5lmUMEaW" alt="" width="256"><figcaption></figcaption></figure>

{% file src="/files/9jcFhmMLiOOsYgPQnx5L" %}

Once finished, your project will have a character which is animated and ready to go. The remainder of the tutorials in this series cover how to modify the animations on the player and how to add new animations in response to game logic.


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.flatredball.com/flatredball/tutorials/platformer-plugin/platformer-animations-values/01-new-project-setup.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
