For the complete documentation index, see llms.txt. This page is also available as Markdown.

RemoveDrawableBatch

Introduction

The RemoveDrawableBatch method removes the argument IDrawableBatch from the engine. Specifically it removes it from being rendered if it's layered, unlayered, Z-buffered, or specific to a Camera Layer.

Code Example

The following assumes a valid IDrawableBatch-implementing instance called DrawableBatchInstance:

SpriteManager.RemoveDrawableBatch(DrawableBatchInstance);

Last updated

Was this helpful?