RemoveDrawableBatch

Introduction

The RemoveDrawableBatch method removes the argument IDrawableBatch from the engine. Specifically it removes it from being rendered if it's layered, unlayered, Z-buffered, or specific to a Camera Layer.

Code Example

The following assumes a valid IDrawableBatch-implementing instance called DrawableBatchInstance:

SpriteManager.RemoveDrawableBatch(DrawableBatchInstance);

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